Production begins again -resolving bugs!

So it’s been a very long while since I’ve updated this blog but due to good reason! I’ve recently got married, moved into a new house and now things have settled. So now down to an issue I’ve been dodging for quite a while that’s rebuilding one of the main maps in the most to resolve it from all bugs. The SDK has been crashing EVERYTIME I try to work on the map so I decided to take a step back and redo what is necessary.

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